﻿using System;

namespace Avalon.Windows.Controls
{
    /// <summary>
    /// Specifies the order of the animation in the <see cref="AnimatedTextBlock"/> control.
    /// </summary>
    public enum AnimatedTextOrder
    {
        /// <summary>
        /// Forward
        /// </summary>
        Forward,
        /// <summary>
        /// Backward
        /// </summary>
        Backward,
        /// <summary>
        /// Random
        /// </summary>
        Random,
    }
}
